LV: 26
HP: 0
DMG: 0
SPD: 0

Parasauthops

parasauthopscunning_resilient
26

Basic Stats

4650
1550
109
0%
15%
125%

Resistance

0%
75%
50%
0%
0%
33%
0%
100%
0%
0%
0%

Classification

RarityUnique
ClassCunning Resilient
SizeSmall
Release Versionv2.11
Animation SetGorgonopsid
HealthDamageSpeedArmorCrit
Parasauthops
Cunning Resilient (Median)

DNA Source

Sanctuary

This creature cannot be placed in sanctuaries.

Abilities

tough_group_cunning_strike

Tough Group Cunning Strike

  • Target: Self. Cleanse Damage Over Time.
    Target: All Opponents. Reduce Damage By 50.0% for 1 turn(s), 2 attack(s). Reduce Crit Chance By 100.0% for 1 turn(s), 2 attack(s). Remove Increased Crit Chance. Remove Increased Damage. Attack 1X (1550).
alert_instant_healpriorityon-alert

Alert Instant Heal

  • Secure:
  • Priority.
  • Target: Team. Cleanse All Negative Effects. Heal 1.5X (2325).
  • Delay: 1. Cooldown: 2.
  • Threatened: (HP 33% or less (1534))
  • Priority.
  • Target: Team. Cleanse All Negative Effects. Heal 2X (3100).
  • Delay: 1. Cooldown: 2.
greater_group_heal

Greater Group Heal

  • Target: Team. Cleanse All Negative Effects. Heal 2X (3100).
  • Cooldown: 2.
resilient_rampage_revengeon-revenge

Resilient Rampage Revenge

  • Target: Self. Cleanse Reduced Damage.
    Target: Fastest. Remove Increased Speed. Remove Cloak. Remove Dodge. Attack 2X (3100). Impose Vulnerability By 50.0% for 2 turn(s), 2 attack(s).
  • Delay: 1. Cooldown: 1.
  • On Revenge:
  • Target: Self. Cleanse Reduced Damage.
    Target: All Opponents. Remove Increased Speed. Remove Cloak. Remove Dodge. Attack 2X (3100). Impose Vulnerability By 50.0% for 2 turn(s), 1 attack(s).
  • Cooldown: 1.
counter_power_healreactive

Counter Power Heal

  • Target: Self. Heal By 6.0% (279).
fierce_swap_in_strikereactive

Fierce Swap In Strike

  • Target: Self. Cleanse Vulnerable.
    Target: Lowest HP. Break Shields. Remove Taunt. Bypass Armor. Attack 1X (1550).
    Target: Self. Unable To Swap for 2 turn(s).
ra__df4453a7ffcfb334daf45d51b5062c34reactive

  • At end of turn: if HP 33% or less
  • Target: Self. Increase Crit Chance By 25.0% for 2 turn(s), 2 attack(s).

Description

Like that of its hybrid parent the Parasaurolophus lux, the cause of Parasauthops' bioluminescence is a mystery. Could it be for camouflage, attraction, or conceal some other quality? Fusion of more of these glowing creatures will help the DPG find an answer...

Evolution Cost

* Assuming an average of 22 DNA per fuse, and all ingredients are ready to fuse.

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