LV: 26
HP: 0
DMG: 0
SPD: 0
Parasauthops


26
Ingredients
Basic Stats
 4650
4650 1550
1550 109
109 0%
0% 15%
15% 125%
125%Resistance
 0%
0% 75%
75% 50%
50% 0%
0% 0%
0% 33%
33% 0%
0% 100%
100% 0%
0% 0%
0% 0%
0% 0%
0% 0%
0%Parasauthops
Cunning Resilient (Median)
DNA Source
- This creature does not spawn in the wild. Keep an eye on events.
Sanctuary
This creature cannot be placed in sanctuaries.
Abilities

Dispersed Cunning Strike
- Target: Self. Cleanse Damage Over Time.Target: All Opponents. Reduce Damage By 50.0% for 1 turn(s), 2 attack(s). Reduce Crit Chance By 100.0% for 1 turn(s), 2 attack(s). Remove Increased Crit Chance. Remove Increased Damage. Attack 1X (1550).



Alert Instant Heal
- Secure:
- Priority.
- Target: Self. Cleanse Reduced Damage.Target: Team. Heal 1.5X (2325). Cleanse All Negative Effects.
- Delay: 1. Cooldown: 2.
- Threatened: (HP 33% or less (1534))
- Priority.
- Target: Self. Cleanse Reduced Damage.Target: Team. Heal 2X (3100). Cleanse All Negative Effects.
- Delay: 1. Cooldown: 2.

Greater Group Heal
- Target: Self. Cleanse Reduced Damage.Target: Team. Heal 2X (3100). Cleanse All Negative Effects.
- Cooldown: 2.


Resilient Rampage Revenge
- Target: Self. Cleanse Reduced Damage.Target: Fastest. Remove Increased Speed. Remove Cloak. Remove Dodge. Attack 2X (3100). Impose Vulnerability By 50.0% for 2 turn(s), 2 attack(s).
- Delay: 1. Cooldown: 1.
- On Revenge:
- Target: Self. Cleanse Reduced Damage.Target: All Opponents. Remove Increased Speed. Remove Cloak. Remove Dodge. Attack 2X (3100). Impose Vulnerability By 50.0% for 2 turn(s), 1 attack(s).
- Cooldown: 1.


Counter Power Heal
- Target: Self. Heal By 6.0% (279).


Fierce Swap In Strike
- Target: Self. Cleanse Vulnerable.Target: Lowest HP. Break Shields. Remove Taunt. Bypass Armor. Attack 1X (1550).Target: Self. Unable To Swap for 2 turn(s).
Classification
| Rarity | Unique | 
|---|---|
| Class | Cunning Resilient | 
| Size | Small | 
| Release Version | v2.11 | 
| Animation Set | Gorgonopsid | 
Description
Like that of its hybrid parent the Parasaurolophus lux, the cause of Parasauthops' bioluminescence is a mystery. Could it be for camouflage, attraction, or conceal some other quality? Fusion of more of these glowing creatures will help find an answer...
Expertise
- Has Special Active Ability
- Has Swap In Ability
- Has Counter Ability
- Has Revenge Ability
- Has Alert Ability
- Non-damaging Priority
- Target Team
- Target All Opponents
- Group Attack
- Heal
- Group Heal
- Rally Heal
- Bypass Armor
- Reduce Damage
- Group Reduce Damage
- Reduce Crit Chance
- Group Reduce Crit Chance
- Impose Vulnerability
- Group Impose Vulnerability
Evolution Cost
 For Leveling Up: 1,120,000 For Leveling Up: 1,120,000
 Parasauthops: 3,000 Parasauthops: 3,000
 For Fusing: 137,000 For Fusing: 137,000
 Acrocanthops: 6,850 Acrocanthops: 6,850
 For Fusing: 62,400 For Fusing: 62,400
 Arctops: 62,400 Arctops: 62,400
 Acrocanthosaurus: 15,600 Acrocanthosaurus: 15,600
 
 Parasaurolophus Lux: 6,850 Parasaurolophus Lux: 6,850
 
* Assuming an average of 22 DNA per fuse, and all ingredients are ready to fuse.




 For Leveling Up: 1,120,000
 For Leveling Up: 1,120,000