LV: 26
HP: 0
DMG: 0
SPD: 0
Monolomoth


26
Ingredients
Basic Stats






Resistance












Monolomoth
Wild Card (Median)
DNA Source
- This creature does not spawn in the wild. Keep an eye on events.
Sanctuary
This creature cannot be placed in sanctuaries.
Abilities

Dispersed Cunning Strike
- Target: Self. Cleanse Damage Over Time.Target: All Opponents. Reduce Damage By 50.0% for 1 turn(s), 2 attack(s). Reduce Crit Chance By 100.0% for 1 turn(s), 2 attack(s). Remove Increased Crit Chance. Remove Increased Damage. Attack 1X (1500).

Definite Impact
- Target: Most Positive Effects. Remove Cloak. Remove Dodge. Break Shields. Remove Taunt. Bypass Armor. Attack 1.5X (2250).
- Delay: 1. Cooldown: 1.


Instant Quickening Charge
- Priority.
- Target: Self. Increase Speed By 25.0% for 2 turn(s). Cleanse Reduced Damage.Target: Highest Damage. Attack 1.5X (2250). 75.0% chance to Stun for 1 turn(s).
- Cooldown: 2.



Bellowing Alert Rampage
- Secure:
- Priority.
- Target: Self. Shield By 50.0% for 2 turn(s), 4 attack(s). Taunt for 1 turn(s).Target: Fastest. Reduce Speed By 50.0% for 2 turn(s). Attack 2X (3000).
- Delay: 1. Cooldown: 2.
- Threatened: (HP 33% or less (1650))
- Priority.
- Target: Self. Shield By 100.0% for 2 turn(s), 4 attack(s). Taunt for 2 turn(s).Target: Fastest. Reduce Speed By 50.0% for 2 turn(s). Attack 2X (3000).Target: Self. Heal By 50.0% (2500).
- Delay: 1. Cooldown: 2.



Ferocious Counter Healing Strike
- Target: Team. Increase Damage By 15.0% for 1 turn(s), 1 attack(s).Target: Self. Cleanse Reduced Damage. Heal 0.5X (750).Target: Attacker. Break Shields. Bypass Dodge. Attack 1X (1500).


Swap In Stunning Strike
- Target: Highest Damage. Bypass Armor. Attack 1X (1500). 66.0% chance to Stun for 1 turn(s).Target: Self. Unable To Swap for 2 turn(s).


Reinforce On Escape
- Target: Self. Increase Armor By 25.0% for 2 turn(s), 4 attack(s). Shield By 50.0% for 2 turn(s), 4 attack(s).
Description
The bulky Monolomoth can reach impressive running speeds of up to 40 milies per hour, on both snow and plains!
Expertise
- Has Special Active Ability
- Has Swap In Ability
- Has On Escape Ability
- Has Counter Ability
- Has Alert Ability
- Damaging Priority
- Target Team
- Target All Opponents
- Group Attack
- Heal
- Rally Heal
- Stun
- Bypass Armor
- Bypass Dodge
- Shield
- Increase Damage
- Group Increase Damage
- Increase Speed
- Increase Armor
- Taunt
- Reduce Damage
- Group Reduce Damage
- Reduce Crit Chance
- Group Reduce Crit Chance
- Reduce Speed
Evolution Cost
For Leveling Up: 720,000
Monolomoth: 700
For Fusing: 64,000
Monolorhino: 1,600
For Fusing: 73,000
Woolly Rhino: 14,600
Monolometrodon: 3,650
For Fusing: 33,200
Dimetrodon Gen 2: 83,000
Monolophosaurus Gen 2: 83,000
Tsintamoth: 6,400
For Fusing: 58,200
Woolly Mammoth: 14,550
Tsintaosaurus: 14,550
* Assuming an average of 22 DNA per fuse, and all ingredients are ready to fuse.