LV: 26
HP: 0
DMG: 0
SPD: 0
Gryganyth
![gryganyth](http://cdn.paleo.gg/games/jwa/images/creature/gryganyth.png)
![fierce](http://cdn.paleo.gg/games/jwa/images/class/fierce.png)
26
Basic Stats
![](http://cdn.paleo.gg/games/jwa/images/stat/health.png)
![](http://cdn.paleo.gg/games/jwa/images/stat/damage.png)
![](http://cdn.paleo.gg/games/jwa/images/stat/speed.png)
![](http://cdn.paleo.gg/games/jwa/images/stat/armor.png)
![](http://cdn.paleo.gg/games/jwa/images/stat/crit.png)
![](http://cdn.paleo.gg/games/jwa/images/stat/critm.png)
Resistance
![](http://cdn.paleo.gg/games/jwa/images/resistance/rst_crit_decrease.png)
![](http://cdn.paleo.gg/games/jwa/images/resistance_full/rst_dot.png)
![](http://cdn.paleo.gg/games/jwa/images/resistance/rst_damage_decrease.png)
![](http://cdn.paleo.gg/games/jwa/images/resistance/rst_rend.png)
![](http://cdn.paleo.gg/games/jwa/images/resistance/rst_speed_decrease.png)
![](http://cdn.paleo.gg/games/jwa/images/resistance/rst_stun.png)
![](http://cdn.paleo.gg/games/jwa/images/resistance_full/rst_swap_prevent.png)
![](http://cdn.paleo.gg/games/jwa/images/resistance/rst_taunt.png)
![](http://cdn.paleo.gg/games/jwa/images/resistance/rst_vulner.png)
![](http://cdn.paleo.gg/games/jwa/images/resistance/rst_armor_decrease.png)
![](http://cdn.paleo.gg/games/jwa/images/resistance/rst_resistance_decrease_all.png)
![](http://cdn.paleo.gg/games/jwa/images/resistance/rst_heal_decrease.png)
Gryganyth
Fierce (Median)
DNA Source
- This creature does not spawn in the wild. Keep an eye on events.
Sanctuary
This creature cannot be placed in sanctuaries.
Abilities
![486964e2502d33d4198a743e1198d813](http://cdn.paleo.gg/games/images/move/regular/486964e2502d33d4198a743e1198d813.png)
Healing Fierce Strike
- Target: Self. Cleanse Vulnerable.Target: Lowest HP. Break Shields. Remove Taunt. Bypass Armor. Attack 1X (1750).Target: Self. Heal 0.5X (875).
![b3b76f1f65fa1aa44b5f68b30ba00ca6](http://cdn.paleo.gg/games/images/move/regular/b3b76f1f65fa1aa44b5f68b30ba00ca6.png)
Skewer
- Target: All Opponents. Bypass Armor. Attack 1.5X (2625). 100.0% chance to Stun for 1 turn(s). Unable To Swap for 1 turn(s).
- Cooldown: 2.
![6ce73d4aa8a730e4fb52e04fe366a1f8](http://cdn.paleo.gg/games/jwa/images/move/icon/rampage_bypass_shield_devour.png)
Fierce Devouring Rampage
- Target: Lowest HP. Break Shields. Bypass Armor. Attack 2X (3500).Target: Self. Devour Heal By 60.0% for 4 turn(s).Target: Lowest HP. Remove Taunt.Target: Self. Cleanse Vulnerable.
- Delay: 1. Cooldown: 1.
![2fcc0fa9932977143ab7cd465c14ee60](http://cdn.paleo.gg/games/images/move/regular/2fcc0fa9932977143ab7cd465c14ee60.png)
![priority](http://cdn.paleo.gg/games/jwa/images/move/indicator/priority.png)
Maximum Ferocity
- Priority.
- Target: Self. Increase Damage By 75.0% for 2 turn(s), 4 attack(s). Shield By 50.0% for 2 turn(s), 2 attack(s).Target: Highest HP. Damage Over Time 40.0% of target's max HP for 2 turn(s).Target: Self. Cleanse Reduced Damage. Heal 1.5X (2625).
- Cooldown: 2.
![d5c2834c3b87af84585d32ac5e051062](http://cdn.paleo.gg/games/jwa/images/move/icon/counter_rending_3.png)
![reactive](http://cdn.paleo.gg/games/jwa/images/move/condition/player_counter.png)
Greater Rending Counter-Attack
- Target: Attacker. Break Shields. Bypass Armor. Rend 33.4% of target's max HP.
![ot__@_d5e369c1c790bad4fb979638d6b88d59__50](http://cdn.paleo.gg/games/images/move/passive/ot__@_d5e369c1c790bad4fb979638d6b88d59__50.png)
![on-alert](http://cdn.paleo.gg/games/jwa/images/move/indicator/alert.png)
![reactive](http://cdn.paleo.gg/games/jwa/images/move/condition/player_swap_in.png)
Crushing Alert Showdown
- Secure:
- Ability Disabled
- Threatened: (HP 50% or less (2600))
- Target: Highest Damage. 100.0% chance to Stun for 1 turn(s).Target: Self. Heal By 100.0% (5200).Target: Highest Damage. Heal By 100.0%.Target: Self. Increase Speed By 10.0% for 2 turn(s). Increase Crit Chance By 20.0% for 2 turn(s), 2 attack(s). Unable To Swap for 2 turn(s).Target: Highest Damage. Unable To Swap for 2 turn(s).
![cc5d98281867ecf43a789507564e0a95](http://cdn.paleo.gg/games/images/move/passive/cc5d98281867ecf43a789507564e0a95.png)
![reactive](http://cdn.paleo.gg/games/jwa/images/move/condition/enemy_escape.png)
Reinforce On Escape
- Target: Self. Increase Armor By 25.0% for 2 turn(s), 4 attack(s). Shield By 50.0% for 2 turn(s), 4 attack(s).
Classification
Rarity | Apex |
---|---|
Class | Fierce |
Size | Medium |
Release Version | v3.6 |
Animation Set | Spinosaurid (Small) |
Description
The crocodile-headed Gryganyth uses a semi-aquatic hunting style. It uses its powerful neck muscles to clamp on and drag its prey into shallow waters where they're more immobilized!
Expertise
- Has Special Active Ability
- Has Swap In Ability
- Has On Escape Ability
- Has Counter Ability
- Has Alert Ability
- Damaging Priority
- Target All Opponents
- Group Attack
- Rend
- Heal
- Rally Heal
- Stun
- Group Stun
- Bypass Armor
- Group Bypass Armor
- Shield
- Increase Damage
- Increase Crit Chance
- Increase Speed
- Increase Armor
- Devour Heal
- Unable To Swap
- Group Unable To Swap
- Damage Over Time
Evolution Cost
For Leveling Up: 720,000
Gryganyth: 700
For Fusing: 64,000
Giganyx: 1,600
For Fusing: 73,000
Tryostronix: 3,650
For Fusing: 33,200
Baryonyx: 8,300
Postimetrodon: 8,300
For Fusing: 37,800
Postosuchus: 18,900
Dimetrodon: 18,900
Giganotosaurus: 14,600
Grypolyth: 1,600
For Fusing: 73,000
Gryposuchus: 14,600
Purrolyth: 36,500
For Fusing: 33,200
Lythronax: 83,000
Purussaurus Gen 2: 83,000
* Assuming an average of 22 DNA per fuse, and all ingredients are ready to fuse.