LV: 26
HP: 0
DMG: 0
SPD: 0

Deinomimus

deinomimuscunning_fierce
26

Basic Stats

4200
1800
131
10%
5%
125%

Resistance

50%
100%
100%
25%
50%
100%
75%
0%
0%
0%
0%
0%
HealthDamageSpeedArmorCrit
Deinomimus
Cunning Fierce (Median)

DNA Source

  • This creature does not spawn in the wild. Keep an eye on events.

Sanctuary

This creature cannot be placed in sanctuaries.

Abilities

12c237ebcc2e0314099abe37f70e0f0apriority

Instant Cunning Strike

  • Priority.
  • Target: Self. Cleanse Damage Over Time.
    Target: Highest Damage. Reduce Damage By 50.0% for 1 turn(s), 2 attack(s). Reduce Crit Chance By 100.0% for 1 turn(s), 2 attack(s). Remove Increased Crit Chance. Remove Increased Damage. Attack 1X (1800).
    Target: Self. 75.0% chance to Dodge By 67.0% for 1 turn(s), 2 attack(s).
b3bec27c9f9e0a44b8e28cae4ba5a0e5

Fierce Impact

  • Target: Self. Cleanse Vulnerable.
    Target: Lowest HP. Break Shields. Remove Taunt. Bypass Armor. Attack 1.5X (2700).
  • Cooldown: 1.
519a59c1ce010634eb359b889695b317

Cheater's Instinct

  • Target: Self. Cleanse All Negative Effects. 100.0% chance to Dodge By 67.0% for 2 turn(s), 2 attack(s). Cheat Death for 2 turn(s).
    Target: Highest HP. Cleanse All Negative Effects. Automatic Swap.
  • Delay: 1. Cooldown: 3.
da5e9ea1db270304aad3e5779c691dea

Devouring Wounding Distraction

  • Target: Self. Cleanse Vulnerable.
    Target: Highest Damage. Bypass Armor. Attack 2X (3600).
    Target: Self. Devour Heal By 40.0% for 3 turn(s).
    Target: Highest Damage. Remove Increased Damage. Reduce Damage By 50.0% for 2 turn(s), 4 attack(s). Damage Over Time 20.0% of target's max HP for 3 turn(s).
  • Delay: 1. Cooldown: 1.
4d4b8b4fca95b0049a7f50025fba82d6reactive

Excited Counter

  • Target: Self. Increase Damage By 25.0% for 1 turn(s). Increase Speed By 25.0% for 1 turn(s).
bb2f97b4901b75c48a8492860fecd8c3reactive

Fierce Rampage On Escape

  • Target: Escapee. Break Shields. Bypass Armor. Attack 2X (3600).
ra__5ec742af75c51094fb61e12c43b817fdreactive

  • At start of turn: if HP 33% or less
  • Target: Self. Increase Damage By 25.0% for 1 turn(s).

Classification

RarityUnique
ClassCunning Fierce
SizeLarge
Release Versionv3.14
Animation SetCrocodilia

Description

Deinomimus uses its unique colors and large facial frill as both warning coloration and group-signalling! Deinomimus who are more bonded to each other will become more similar in hue!

Evolution Cost

* Assuming an average of 22 DNA per fuse, and all ingredients are ready to fuse.