LV: 26
HP: 0
DMG: 0
SPD: 0
Atrocomaxima


26
Ingredients
Basic Stats
Resistance
Atrocomaxima
Wild Card (Median)
DNA Source
- This creature does not spawn in the wild. Keep an eye on events.
Sanctuary
This creature cannot be placed in sanctuaries.
Abilities
Group Resilient Strike
- Target: Self. Cleanse Reduced Damage.Target: All Opponents. Remove Dodge. Remove Cloak. Remove Increased Speed. Bypass Absorb. Attack 1X (1550). Impose Vulnerability By 50.0% for 2 turn(s), 1 attack(s).

Invincible Shattering Rampage
- Target: Self. Shield By 100.0% for 1 turn(s), 2 attack(s). Taunt for 1 turn(s).Target: Highest HP. Break Shields. Bypass Armor. Attack 2X (3100).
- Delay: 1. Cooldown: 1.
Berserk Biting Revenge
- Target: Highest HP. Break Shields. Bypass Armor. Attack 2.5X (3875).Target: Self. Unable To Swap for 1 turn(s). Sacrifice 33.3% of target's max HP.
- Cooldown: 2.
- On Revenge:
- Priority.
- Target: Highest HP. Break Shields. Bypass Armor. Attack 2.5X (3875).
- Cooldown: 2.

Blighted Stall
- Priority.
- Target: Most Positive Effects. Nullify All Positive Effects. Reduce Healing Received By 50.0% for 2 turn(s).Target: Self. Cleanse All Negative Effects. 75.0% chance to Dodge By 67.0% for 1 turn(s), 2 attack(s). Increase Speed By 50.0% for 2 turn(s).
- Delay: 1. Cooldown: 3.
Feverish Venom Counter
- Target: Attacker. Reduce Damage By 50.0% for 2 turn(s), 4 attack(s). Reduce Healing Received By 25.0% for 2 turn(s). Daze for 1 turn(s), 2 attack(s).
On Escape Critical Locking Impact
- Target: Self. Increase Crit Chance By 100.0% for this turn.Target: Escapee. Attack 1.5X (2325). Unable To Swap for 1 turn(s).
Classification
| Rarity | Apex |
|---|---|
| Class | Wild Card |
| Size | Small |
| Release Version | v3.17 |
| Animation Set | Dromaeosaurid |
Description
Conflicting instincts make the Atrocomaxima a tough one to raise. The instict to go for the throat and head remains, but its multitude of natural weapons such as horns and claws are not suited for that purpose. Instead, it will rapidly ram its prey to knock it to the ground and then attack the neck like its Constrictoraptor ancestor.
Expertise
- Has Special Active Ability
- Has Special Passive Ability
- Has On Escape Ability
- Has Counter Ability
- Has Revenge Ability
- Damaging Priority
- Non-damaging Priority
- Target All Opponents
- Group Attack
- Rend
- Bypass Armor
- Bypass Dodge
- Bypass Absorb
- Group Bypass Alert
- Shield
- Dodge
- Increase Crit Chance
- Increase Speed
- Taunt
- Reduce Damage
- Reduce Healing Received
- Impose Vulnerability
- Group Impose Vulnerability
- Unable To Swap
Evolution Cost
For Leveling Up: 720,000
Atrocomaxima: 700
For Fusing: 64,000
Constrictoraptor: 1,600
For Fusing: 73,000
Panthera: 14,600
Dilophoboa: 3,650
For Fusing: 33,200
Titanoboa: 8,300
Dilophosaurus Gen 2: 83,000
Ardentismaxima: 1,600
For Fusing: 73,000
Brachiosaurus: 14,600
Ardontosaurus: 3,650
For Fusing: 33,200
Argentinosaurus: 33,200
Secodontosaurus: 8,300
* Assuming an average of 22 DNA per fuse, and all ingredients are ready to fuse.

