LV: 26
HP: 0
DMG: 0
SPD: 0
Spinotops


26
Ingredients
Basic Stats






Resistance












Spinotops
Fierce Resilient (Median)
DNA Source
- This creature does not spawn in the wild. Keep an eye on events.
Sanctuary
This creature cannot be placed in sanctuaries.
Abilities


Protective Advance
- Priority.
- Target: Fastest. Attack 1X (1700).Target: Self. Shield By 50.0% for 1 turn(s), 2 attack(s). Increase Armor By 15.0% for 1 turn(s), 2 attack(s).

Recuperating Brace
- Target: Self. Cleanse Reduced Damage. Heal 1X (1700). Cleanse All Negative Effects. Increase Armor By 50.0% for 2 turn(s), 4 attack(s).
- Cooldown: 1.


Alert Nullify Resilient Rampage
- Secure:
- Target: Self. Cleanse Reduced Damage.Target: Highest Damage. Remove Cloak. Remove Dodge. Remove Increased Speed. Attack 2X (3400). Impose Vulnerability By 50.0% for 2 turn(s), 4 attack(s).
- Delay: 1. Cooldown: 2.
- Threatened: (HP 33% or less (1584))
- Target: Self. Cleanse All Negative Effects.Target: Highest Damage. Nullify All Positive Effects. Attack 2.5X (4250). Impose Vulnerability By 50.0% for 2 turn(s), 4 attack(s).Target: Self. Automatic Swap.
- Delay: 1. Cooldown: 2.

Group Ferocious Charge
- Target: Team. Cleanse Reduced Damage. Increase Speed By 25.0% for 3 turn(s), 6 attack(s). Increase Damage By 50.0% for 3 turn(s), 6 attack(s). Shield By 50.0% for 3 turn(s), 6 attack(s).Target: All Opponents. Break Shields. Bypass Absorb. Bypass Armor. Attack 1.5X (2550).
- Cooldown: 3.


Medium Resilient Counter-Attack
- Target: Self. Cleanse Reduced Damage.Target: Attacker. Remove Cloak. Remove Dodge. Attack 0.5X (850). Impose Vulnerability By 50.0% for 2 turn(s), 1 attack(s).


Swap In Laceration
- Target: Highest Damage. Break Shields.Target: Highest HP. Bypass Armor. Rend 40.0% of target's max HP.Target: Self. Unable To Swap for 2 turn(s).



Alert Revivify On Escape
- Secure:
- Target: Self. Cleanse Reduced Damage. Heal By 15.0% (720). Cleanse All Negative Effects.
- Threatened: (HP 33% or less (1584))
- Target: Self. Cleanse Reduced Damage. Heal By 50.0% (2400). Cleanse All Negative Effects. Increase Damage By 50.0% for 2 turn(s), 4 attack(s).
Classification
Rarity | Apex |
---|---|
Class | Fierce Resilient |
Size | Medium |
Release Version | v3.12 |
Animation Set | Ceratopsid |
Description
This compact armored ceratopsian is a surprisingly playful creature, often seen nudging rocks or using its horns to knock over small trees just for fun!
Expertise
- Has Special Active Ability
- Has Special Passive Ability
- Has Swap In Ability
- Has On Escape Ability
- Has Counter Ability
- Has Alert Ability
- Damaging Priority
- Target Team
- Target All Opponents
- Group Attack
- Rend
- Heal
- Rally Heal
- Automatic Swap
- Bypass Armor
- Group Bypass Armor
- Bypass Absorb
- Group Bypass Alert
- Shield
- Group Shield
- Increase Damage
- Group Increase Damage
- Increase Speed
- Group Increase Speed
- Increase Armor
- Impose Vulnerability
Evolution Cost
For Leveling Up: 720,000
Spinotops: 700
For Fusing: 64,000
Angel: 6,400
Giganspinoceratops: 1,600
For Fusing: 73,000
Gigantspinosaurus: 14,600
Spinoceratops: 3,650
For Fusing: 33,200
Sinoceratops: 8,300
Spinosaurus Gen 2: 8,300
* Assuming an average of 22 DNA per fuse, and all ingredients are ready to fuse.