LV: 26
HP: 0
DMG: 0
SPD: 0

Procerathomimus

procerathomimuscunning
26

Ingredients

Compare CreaturesBattle

Basic Stats

  • Health3000
  • Damage1600
  • Speed127
  • Armor0%
  • Crit5%
  • Critical Damage125%

Resistance

  • Crit Reduction100%
  • Damage Over Time100%
  • Reduced Damage100%
  • Rend0%
  • Speed Decrease0%
  • Stun75%
  • Swap Prevention75%
  • Taunt0%
  • Vulnerable0%
  • Reduced Armor0%
  • Affliction0%

Classification

RarityEpic
ClassCunning
SizeSmall
Release Versionv1.6
Animation SetOrnithomimid
HealthDamageSpeedArmorCrit
Procerathomimus
Cunning (Median)

DNA Source

  • This creature does not spawn in the wild. Keep an eye on events.

Sanctuary

This creature cannot be placed in sanctuaries.

Abilities

cunning_strike

Cunning Strike

  • Target: Self. Cleanse Damage Over Time.
    Target: Lowest HP. Reduce Damage By 50.0% for 1 turn(s), 2 attack(s). Reduce Crit Chance By 100.0% for 1 turn(s), 2 attack(s). Remove Increased Crit Chance. Remove Increased Damage. Attack 1X (1600).
distracting_rampage

Distracting Rampage

  • Target: Highest Damage. Reduce Damage By 50.0% for 2 turn(s), 4 attack(s). Attack 2X (3200).
  • Delay: 1. Cooldown: 2.
instant_distractionpriority

Instant Distraction

  • Priority.
  • Target: Highest Damage. Reduce Damage By 100.0% for 1 turn(s), 2 attack(s).
  • Cooldown: 1.
evasive_stancepriority

Evasive Stance

  • Priority.
  • Target: Self. 75.0% chance to Dodge By 67.0% for 3 turn(s), 4 attack(s).
  • Cooldown: 3.
nullifying_counterreactive

Nullifying Counter

  • Target: Attacker. Nullify All Positive Effects.
swap_in_nullificationreactive

Swap In Nullification

  • Target: Most Positive Effects. Nullify All Positive Effects.
    Target: Self. Unable To Swap for 2 turn(s).

Description

  • Procerathomimus is swift and nimble. Its green hue helps it camouflage in lush environments, while the strong legs it inherited from the Proceratosaurus make it an excellent sprinter.

Evolution Cost

  • coin For Leveling Up: 20,000
  • dna Procerathomimus: 700

* Assuming an average of 22 DNA per fuse, and all ingredients are ready to fuse.