LV: 26
HP: 0
DMG: 0
SPD: 0
Paramoloch
![paramoloch](http://cdn.paleo.gg/games/jwa/images/creature/paramoloch.png)
![resilient](http://cdn.paleo.gg/games/jwa/images/class/resilient.png)
26
Hybrids
Ingredients
Basic Stats
![](http://cdn.paleo.gg/games/jwa/images/stat/health.png)
![](http://cdn.paleo.gg/games/jwa/images/stat/damage.png)
![](http://cdn.paleo.gg/games/jwa/images/stat/speed.png)
![](http://cdn.paleo.gg/games/jwa/images/stat/armor.png)
![](http://cdn.paleo.gg/games/jwa/images/stat/crit.png)
![](http://cdn.paleo.gg/games/jwa/images/stat/critm.png)
Resistance
![](http://cdn.paleo.gg/games/jwa/images/resistance/rst_crit_decrease.png)
![](http://cdn.paleo.gg/games/jwa/images/resistance/rst_dot.png)
![](http://cdn.paleo.gg/games/jwa/images/resistance/rst_damage_decrease.png)
![](http://cdn.paleo.gg/games/jwa/images/resistance/rst_rend.png)
![](http://cdn.paleo.gg/games/jwa/images/resistance/rst_speed_decrease.png)
![](http://cdn.paleo.gg/games/jwa/images/resistance_full/rst_stun.png)
![](http://cdn.paleo.gg/games/jwa/images/resistance/rst_swap_prevent.png)
![](http://cdn.paleo.gg/games/jwa/images/resistance/rst_taunt.png)
![](http://cdn.paleo.gg/games/jwa/images/resistance/rst_vulner.png)
![](http://cdn.paleo.gg/games/jwa/images/resistance/rst_armor_decrease.png)
![](http://cdn.paleo.gg/games/jwa/images/resistance/rst_resistance_decrease_all.png)
![](http://cdn.paleo.gg/games/jwa/images/resistance/rst_heal_decrease.png)
Paramoloch
Resilient (Median)
DNA Source
- This creature does not spawn in the wild. Keep an eye on events.
Sanctuary
This creature cannot be placed in sanctuaries.
Abilities
![8b0c9016d615d4b42bb390799a066260](http://cdn.paleo.gg/games/jwa/images/move/icon/attack_cleanse.png)
Group Cleansing Strike
- Target: Team. Cleanse All Negative Effects.Target: All Opponents. Attack 1X (1500).
![549186b7673baba429d44d79317b84c3](http://cdn.paleo.gg/games/images/move/regular/549186b7673baba429d44d79317b84c3.png)
Lesser Group Heal
- Target: Self. Cleanse Reduced Damage.Target: Team. Heal 1X (1500). Cleanse All Negative Effects.
- Cooldown: 2.
![0917165d61b4f2f498f98659327f0ca6](http://cdn.paleo.gg/games/jwa/images/move/icon/stun_1.png)
![priority](http://cdn.paleo.gg/games/jwa/images/move/indicator/priority.png)
Instant Charge
- Priority.
- Target: Highest Damage. Attack 1X (1500). 75.0% chance to Stun for 1 turn(s).
- Delay: 1. Cooldown: 2.
![54bad5e720cec4b4a98e2a5aaf039945](http://cdn.paleo.gg/games/jwa/images/move/icon/shield_3.png)
![priority](http://cdn.paleo.gg/games/jwa/images/move/indicator/priority.png)
Group Shield
- Priority.
- Target: Team. Shield By 50.0% for 2 turn(s), 2 attack(s).
- Cooldown: 1.
Classification
Rarity | Legendary |
---|---|
Class | Resilient |
Size | Medium |
Release Version | v1.2 |
Animation Set | Hadrosaurid |
Description
This fusion of the Parasaurolophus and Stygimoloch has a unique cranial crest that allows it to both headbutt and communicate with other creatures.
Expertise
Evolution Cost
For Leveling Up: 105,000
Paramoloch: 700
For Fusing: 6,400
Parasaurolophus: 16,000
Stygimoloch: 1,600
* Assuming an average of 22 DNA per fuse, and all ingredients are ready to fuse.