LV: 26
HP: 0
DMG: 0
SPD: 0
Andrewtherium
![andrewtherium](http://cdn.paleo.gg/games/jwa/images/creature/andrewtherium.png)
![wild_card](http://cdn.paleo.gg/games/jwa/images/class/wild_card.png)
26
Ingredients
Basic Stats
![](http://cdn.paleo.gg/games/jwa/images/stat/health.png)
![](http://cdn.paleo.gg/games/jwa/images/stat/damage.png)
![](http://cdn.paleo.gg/games/jwa/images/stat/speed.png)
![](http://cdn.paleo.gg/games/jwa/images/stat/armor.png)
![](http://cdn.paleo.gg/games/jwa/images/stat/crit.png)
![](http://cdn.paleo.gg/games/jwa/images/stat/critm.png)
Resistance
![](http://cdn.paleo.gg/games/jwa/images/resistance_full/rst_crit_decrease.png)
![](http://cdn.paleo.gg/games/jwa/images/resistance/rst_dot.png)
![](http://cdn.paleo.gg/games/jwa/images/resistance/rst_damage_decrease.png)
![](http://cdn.paleo.gg/games/jwa/images/resistance/rst_rend.png)
![](http://cdn.paleo.gg/games/jwa/images/resistance/rst_speed_decrease.png)
![](http://cdn.paleo.gg/games/jwa/images/resistance/rst_stun.png)
![](http://cdn.paleo.gg/games/jwa/images/resistance_full/rst_swap_prevent.png)
![](http://cdn.paleo.gg/games/jwa/images/resistance/rst_taunt.png)
![](http://cdn.paleo.gg/games/jwa/images/resistance/rst_vulner.png)
![](http://cdn.paleo.gg/games/jwa/images/resistance/rst_armor_decrease.png)
![](http://cdn.paleo.gg/games/jwa/images/resistance/rst_resistance_decrease_all.png)
![](http://cdn.paleo.gg/games/jwa/images/resistance/rst_heal_decrease.png)
Andrewtherium
Wild Card (Median)
DNA Source
- This creature does not spawn in the wild. Keep an eye on events.
Sanctuary
This creature cannot be placed in sanctuaries.
Abilities
![8b0c9016d615d4b42bb390799a066260](http://cdn.paleo.gg/games/jwa/images/move/icon/attack_cleanse.png)
Group Cleansing Strike
- Target: Team. Cleanse All Negative Effects.Target: All Opponents. Attack 1X (1300).
![71ccd594c11a71341ac9d7441570c236](http://cdn.paleo.gg/games/jwa/images/move/icon/attack_buff.png)
Ferocious Strike
- Target: Self. Increase Damage By 50.0% for 3 turn(s), 6 attack(s).Target: Lowest HP. Attack 1X (1300).
- Cooldown: 3.
![0e5acf84df5a52d43b47fe64fd93cc18](http://cdn.paleo.gg/games/jwa/images/move/icon/shield_damage_buff_damage_debuff.png)
![priority](http://cdn.paleo.gg/games/jwa/images/move/indicator/priority.png)
Group Warning Squeal
- Priority.
- Target: Team. Shield By 50.0% for 2 turn(s), 4 attack(s). Increase Crit Chance By 20.0% for 2 turn(s), 2 attack(s). Increase Damage By 25.0% for 2 turn(s), 4 attack(s).Target: Fastest. Reduce Speed By 50.0% for 2 turn(s).
- Cooldown: 3.
![9bf1e5a2229127e4786ae19410706d40](http://cdn.paleo.gg/games/jwa/images/move/icon/attack_rending_2.png)
Rending Attack
- Target: Highest HP. Break Shields. Bypass Armor. Rend 40.0% of target's max HP.
- Cooldown: 1.
![132b2baaf90442445a05d6901cea3e97](http://cdn.paleo.gg/games/images/move/passive/132b2baaf90442445a05d6901cea3e97.png)
![reactive](http://cdn.paleo.gg/games/jwa/images/move/condition/enemy_escape.png)
No Escape
- Target: Escapee. Unable To Swap for 1 turn(s).
Description
Many believe Andrewtherium's hybrid parent Andrewsarchus is a genetic relative of the modern day hippopotamus. The unique behaviour of the Andrewtherium may support this theory. When wading or crossing waters, this hybrid naturally uses its short trunk like a snorkel, keeping it above water even when the rest of its head is submerged!
Expertise
Evolution Cost
For Leveling Up: 20,000
Andrewtherium: 700
For Fusing: 3,200
Andrewsarchus: 1,600
Deinotherium: 1,600
* Assuming an average of 22 DNA per fuse, and all ingredients are ready to fuse.