Abilities

List of abilities in Jurassic World Alive. (Action: Shield, Priority: 1)

Last updated date: 2026-03-11

ℹ️ 58 Found.
IconNameTriggerDescription
80b61f59a1077104d9652e73fd468140prioritytarget
Accelerating Shielded DistractionRegular
  • Priority.
  • Target: Highest HP. Reduce Damage By 50.0% for 2 turn(s), 4 attack(s).
    Target: Self. Shield By 50.0% for 2 turn(s), 4 attack(s). Increase Speed By 50.0% for 2 turn(s), 4 attack(s).
  • Cooldown: 2.
ot__7106b71425e7a374faaa32849e2396ae_d41688e1e01f2944f9669e0bff90e7aa__50priorityon-alerttarget
Afflicting Alert StunRegular
  • Secure:
  • Priority.
  • Target: Self. Shield By 100.0% for 1 turn(s), 2 attack(s).
    Target: Highest HP. Nullify All Positive Effects. Attack 1X.
  • Cooldown: 1.
  • Threatened: (HP 50% or less)
  • Priority.
  • Target: Highest HP. Affliction By 25.0% for 2 turn(s), 4 attack(s). 100.0% chance to Stun for 1 turn(s). Attack 1X.
  • Cooldown: 1.
ot__f5f742637939f814f9f80df4b6364153_b0fc3d904dcc90c45bd2a761099c4aad__50priorityon-alerttarget
Alert DefenseRegular
  • Secure:
  • Priority.
  • Target: Highest HP. Bypass Armor. Attack 2X.
    Target: Self. Devour Heal By 80.0% for 4 turn(s).
  • Delay: 1. Cooldown: 2.
  • Threatened: (HP 50% or less)
  • Priority.
  • Target: Self. Cleanse All Negative Effects. Shield By 50.0% for 2 turn(s), 4 attack(s). Increase Armor By 25.0% for 2 turn(s), 4 attack(s).
    Target: Highest HP. Impose Vulnerability By 50.0% for 4 turn(s), 2 attack(s).
  • Cooldown: 2.
ot__acba4bad28846df4a85dea5739b41778_f5c5175661383394ea1b7471478b5e25__50priorityon-alerttarget
Alert Defensive RampageRegular
  • Secure:
  • Priority.
  • Target: Fastest. Break Shields.
    Target: Team. Shield By 100.0% for 1 turn(s), 8 attack(s).
    Target: Fastest. Attack 2X.
  • Delay: 1. Cooldown: 2.
  • Threatened: (HP 50% or less)
  • Target: Fastest. Attack 2X.
    Target: Team. Heal By 33.0%.
  • Delay: 1. Cooldown: 2.
ot__037e6c2a29d48ad43aa9cfe80175d034_346d00dc75e5a7b4690504921229d69b__33priorityon-alerttarget
Alert Group DefenseRegular
  • Secure:
  • Priority.
  • Target: Highest HP. Impose Vulnerability By 50.0% for 2 turn(s), 1 attack(s).
    Target: Team. Increase Armor By 25.0% for 2 turn(s), 4 attack(s).
    Target: Highest HP. Reduce Healing Received By 50.0% for 2 turn(s).
  • Cooldown: 2.
  • Threatened: (HP 33% or less)
  • Priority.
  • Target: Team. Cleanse Reduced Damage. Heal 1.5X. Shield By 100.0% for 1 turn(s), 8 attack(s).
  • Cooldown: 2.
ot__f2e89d8aeb1e8ae4dbdfac2801faa980_997ed82d3ce0d2e40b64b55aee426b3a__50priorityon-alerttarget
Alert Instant Shielded StrikeRegular
  • Secure:
  • Priority.
  • Target: Highest Damage. Attack 1X. 75.0% chance to Stun for 1 turn(s).
    Target: Self. Taunt for 2 turn(s). Shield By 50.0% for 2 turn(s), 4 attack(s).
  • Delay: 1. Cooldown: 3.
  • Threatened: (HP 50% or less)
  • Priority.
  • Target: Highest Damage. Attack 1X. 66.0% chance to Stun for 1 turn(s).
    Target: Self. Taunt for 2 turn(s). Shield By 100.0% for 2 turn(s), 4 attack(s).
  • Delay: 1. Cooldown: 3.
ot__0214005f52f78414988c57c2dfe7746a_bafde6d71cea7f44592917dd1ab66cdf__33precisepriorityon-alerttarget
Alert Shrill ScreechRegular
  • Secure:
  • Priority.
  • Target: Self. Increase Damage By 50.0% for 1 turn(s), 2 attack(s). 100.0% chance to Dodge By 67.0% for 2 turn(s), 4 attack(s).
    Target: Highest Damage. Bypass Armor. Bypass Dodge. Attack 2X.
    Target: Self. Taunt for 2 turn(s).
  • Delay: 1. Cooldown: 2.
  • Threatened: (HP 33% or less)
  • Priority.
  • Target: Self. Cleanse Reduced Damage. Heal By 33.0%. Cleanse All Negative Effects. Increase Armor By 25.0% for 2 turn(s), 4 attack(s). Shield By 50.0% for 2 turn(s), 2 attack(s).
  • Cooldown: 1.
ot__1e543fc32af91b04e84de9a205f63e44_e24e538e573a4474db4eecaf2dc45f86__50priorityon-alerttarget
Battle ReadyRegular
  • Secure:
  • Priority.
  • Target: Self. Cleanse All Negative Effects.
    Target: Team. Increase Damage By 25.0% for 3 turn(s). Increase Speed By 25.0% for 3 turn(s).
    Target: Self. Increase Damage By 25.0% for 3 turn(s). Increase Speed By 25.0% for 3 turn(s). Sacrifice 51.0% of target's max HP.
    Target: All Opponents. Reduce Damage By 100.0% for 1 turn(s), 2 attack(s).
  • Threatened: (HP 50% or less)
  • Priority.
  • Target: Self. Heal By 75.0%. Nullify All Positive Effects. Shield By 100.0% for 1 turn(s), 1 attack(s).
  • Cooldown: 1.
866eb95668f9f6547a06f2601529d2c8prioritytarget
BellowRegular
  • Priority.
  • Target: Self. Shield By 50.0% for this turn, 4 attack(s).
    Target: Fastest. Reduce Speed By 50.0% for 2 turn(s).
  • Cooldown: 2.
ot__26002f02764f1da40b4ec9548818cd16_d4ac2bf503ef8034c98a1b04fd7323bc__33priorityon-alerttarget
Bellowing Alert RampageRegular
  • Secure:
  • Priority.
  • Target: Self. Shield By 50.0% for 2 turn(s), 4 attack(s). Taunt for 1 turn(s).
    Target: Fastest. Reduce Speed By 50.0% for 2 turn(s). Attack 2X.
  • Delay: 1. Cooldown: 2.
  • Threatened: (HP 33% or less)
  • Priority.
  • Target: Self. Shield By 100.0% for 2 turn(s), 4 attack(s). Taunt for 2 turn(s).
    Target: Fastest. Reduce Speed By 50.0% for 2 turn(s). Attack 2X.
    Target: Self. Heal By 50.0%.
  • Delay: 1. Cooldown: 2.
2d7e07ebd52398946956cd5e6f7d468cpriority
BulwarkRegular
  • Priority.
  • Target: Self. Increase Armor By 25.0% for 2 turn(s), 4 attack(s). Shield By 75.0% for 2 turn(s), 4 attack(s). Cleanse Speed Decrease. Cleanse Reduced Damage.
bd8ef7044ea2b284cac1326974a55e41prioritytarget
Camouflaged Dig InRegular
  • Priority.
  • Target: Self. Heal 1X. Cleanse All Negative Effects. Increase Speed By 30.0% for 2 turn(s). 75.0% chance to Dodge By 66.7% for 2 turn(s), 2 attack(s). Shield By 50.0% for 2 turn(s), 2 attack(s).
    Target: Highest Damage. Reduce Damage By 50.0% for 1 turn(s), 2 attack(s).
  • Cooldown: 2.
8f2a412eb5dd27c48be33aa1543f2290prioritytarget
Claw SleightRegular
  • Priority.
  • Target: Self. Cleanse All Negative Effects.
    Target: Highest HP. Cleanse All Negative Effects.
    Target: Self. Shield By 50.0% for 1 turn(s), 1 attack(s).
    Target: Highest HP. Automatic Swap.
    Target: Self. Automatic Swap.
  • Delay: 1. Cooldown: 2.
3eb830b33cbc8f24c9f4b64886b3c069prioritytarget
Defensive ImpactRegular
  • Priority.
  • Target: Self. Cleanse Reduced Damage. Shield By 50.0% for 2 turn(s), 2 attack(s). Heal 1X.
    Target: Fastest. Remove Dodge. Remove Cloak. Attack 1.5X.
  • Cooldown: 1.
fa24025fa94897141abc63f83d5926f6prioritytarget
Defensive RampageRegular
  • Priority.
  • Target: Self. Shield By 50.0% for 2 turn(s), 4 attack(s). Cleanse Reduced Damage. Heal 2X.
    Target: Fastest. Attack 2X. Remove Cloak. Remove Dodge.
  • Delay: 1. Cooldown: 1.
r__88aa7a7d1cc856a44b220d5389f0d68a_33d0327a57751174fa62fbe7fa29ad8epriorityon-revengetarget
Devouring RevengeRegular
  • Priority.
  • Target: Lowest HP. Bypass Armor. Attack 2X.
    Target: Self. Devour Heal By 40.0% for 3 turn(s). Shield By 50.0% for 2 turn(s), 4 attack(s). Increase Armor By 25.0% for 2 turn(s), 4 attack(s).
  • Delay: 1. Cooldown: 3.
  • On Revenge:
  • Target: Lowest HP. Bypass Armor. Attack 2X.
    Target: Self. Devour Heal By 60.0% for 3 turn(s). Shield By 50.0% for 3 turn(s), 4 attack(s). Increase Armor By 50.0% for 2 turn(s), 4 attack(s).
  • Cooldown: 2.
6dfea3ee3d4aca24b99d1ccdf3641b66priority
Dig InRegular
  • Priority.
  • Target: Self. Cleanse Reduced Damage. Heal 1X. Cleanse All Negative Effects. Increase Speed By 10.0% for 2 turn(s). Shield By 50.0% for this turn, 8 attack(s).
  • Cooldown: 2.
1bb1d5275fa33e340a3ed14a93ddbd85priority
Dig In TauntRegular
  • Priority.
  • Target: Self. Cleanse Reduced Damage. Heal 1X. Cleanse All Negative Effects. Increase Speed By 10.0% for 2 turn(s). Shield By 50.0% for this turn, 8 attack(s). Taunt for 1 turn(s).
  • Cooldown: 2.
5b1c2ad4a9520b94c9c4ac8c23a79b7fprioritytarget
Durable Protective StanceRegular
  • Priority.
  • Target: Self. Increase Armor By 25.0% for 3 turn(s), 6 attack(s). Shield By 50.0% for 3 turn(s), 6 attack(s). Increase Damage By 50.0% for 3 turn(s), 6 attack(s).
    Target: Highest Damage. Reduce Healing Received By 50.0% for 2 turn(s). Reduce Damage By 50.0% for 2 turn(s), 4 attack(s).
  • Cooldown: 2.
90a1f5856dcf7ba4199a8b851d596f83prioritytarget
EmboldenRegular
  • Priority.
  • Target: Team. Increase Speed By 25.0% for 2 turn(s), 4 attack(s). Heal By 25.0%. Increase Damage By 25.0% for 2 turn(s), 4 attack(s). Increase Crit Chance By 50.0% for 2 turn(s), 4 attack(s).
    Target: Self. Increase Armor By 25.0% for 2 turn(s), 4 attack(s). Shield By 25.0% for 2 turn(s), 4 attack(s).
  • Cooldown: 2.
4d40c0ea236896e4ab54c547e753148fpriority
Evasive ProtectionRegular
  • Priority.
  • Target: Self. Cleanse All Negative Effects. 75.0% chance to Dodge By 66.7% for 2 turn(s), 4 attack(s). Increase Armor By 25.0% for 2 turn(s), 4 attack(s). Shield By 25.0% for 2 turn(s), 4 attack(s).
  • Cooldown: 1.
0c0d1aa4702766d4fa7e408ef3ce4f03prioritytarget
Evasive Shield And RoarRegular
  • Priority.
  • Target: Team. Shield By 50.0% for 2 turn(s), 4 attack(s). 75.0% chance to Dodge By 67.0% for 2 turn(s), 4 attack(s). Increase Crit Chance By 25.0% for 2 turn(s), 4 attack(s).
    Target: All Opponents. Bypass Absorb. Attack 1.5X.
  • Cooldown: 1.
7932cb27a32b4234195a96c42a068a7eprioritytarget
Ferocious DefenseRegular
  • Priority.
  • Target: Self. Increase Damage By 50.0% for 3 turn(s), 6 attack(s). Shield By 50.0% for 2 turn(s), 4 attack(s).
    Target: Highest HP. Damage Over Time 33.0% of target's max HP for 2 turn(s).
  • Cooldown: 3.
dacd2e021bee8e547b7bf16e17039225prioritytarget
Greater ShieldRegular
  • Priority.
  • Target: Self. Cleanse Reduced Damage. Heal 1X. Cleanse All Negative Effects. Shield By 50.0% for 2 turn(s), 4 attack(s).
    Target: Highest HP. Break Shields.
    Target: Self. Increase Armor By 15.0% for 2 turn(s), 2 attack(s).
  • Cooldown: 1.
693ebb33cccffc1498cf8c641c28efb9prioritytarget
Group BulwarkRegular
  • Priority.
  • Target: Team. Increase Armor By 25.0% for 2 turn(s), 4 attack(s). Shield By 75.0% for 2 turn(s), 4 attack(s). Cleanse Speed Decrease. Cleanse Reduced Damage.
  • Cooldown: 2.
82cc6e3f58685a34ca7ad260012f7638prioritytarget
Group Instant InvincibilityRegular
  • Priority.
  • Target: Team. Shield By 100.0% for 2 turn(s), 1 attack(s).
  • Delay: 1. Cooldown: 3.
54bad5e720cec4b4a98e2a5aaf039945prioritytarget
Group ShieldRegular
  • Priority.
  • Target: Team. Shield By 50.0% for 2 turn(s), 2 attack(s).
  • Cooldown: 1.
3e7e4a60b07662541bed66749dd86d19prioritytarget
Group Taunting Shield ExchangeRegular
  • Priority.
  • Target: Fastest. Remove Taunt. Break Shields.
    Target: Team. Shield By 50.0% for 2 turn(s), 2 attack(s).
    Target: Self. Taunt for 1 turn(s).
  • Cooldown: 1.
eb4ce9750369c1041927ff654357b3a6prioritytarget
Group Taunting ShieldsRegular
  • Priority.
  • Target: Team. Shield By 50.0% for 2 turn(s), 2 attack(s).
    Target: Self. Taunt for 1 turn(s).
  • Cooldown: 1.
0e5acf84df5a52d43b47fe64fd93cc18prioritytarget
Group Warning SquealRegular
  • Priority.
  • Target: Team. Shield By 50.0% for 2 turn(s), 4 attack(s). Increase Crit Chance By 20.0% for 2 turn(s), 2 attack(s). Increase Damage By 25.0% for 2 turn(s).
    Target: Fastest. Reduce Speed By 50.0% for 2 turn(s).
  • Cooldown: 3.
3d245e35e23dbd145bf22e847132e28dprioritytarget
Hastening ShelterRegular
  • Priority.
  • Target: Team. Heal By 50.0%. Cleanse All Negative Effects. Increase Speed By 50.0% for 2 turn(s), 4 attack(s). Shield By 75.0% for 2 turn(s), 2 attack(s).
  • Cooldown: 2.
73d3005a99f7c784a94032f69e5c4e2bprioritytarget
Healing BellowRegular
  • Priority.
  • Target: Team. Cleanse Speed Decrease.
    Target: Self. Cleanse Reduced Damage.
    Target: Team. Heal 0.5X. Shield By 50.0% for 2 turn(s), 4 attack(s).
    Target: Self. Taunt for 1 turn(s).
    Target: Fastest. Reduce Speed By 50.0% for 2 turn(s).
  • Cooldown: 2.
6fb38fbb73c1aa94fa0b6c5d4c1e1075priority
Instant Armored DeflectionRegular
  • Priority.
  • Target: Self. Shield By 75.0% for 1 turn(s), 2 attack(s). Increase Armor By 25.0% for 2 turn(s), 4 attack(s).
  • Cooldown: 1.
1ca77449220f6384388e008fd4b668c1priority
Instant Cleansing ShieldsRegular
  • Priority.
  • Target: Self. Cleanse All Negative Effects. Shield By 50.0% for 2 turn(s), 4 attack(s). Increase Speed By 10.0% for 1 turn(s). Increase Damage By 15.0% for 2 turn(s), 2 attack(s).
  • Cooldown: 1.
c1852e4b9ea4b2e46ad406b8c5f48055prioritytarget
Instant Debilitating Shield ImpactRegular
  • Priority.
  • Target: Highest Damage. Reduce Damage By 75.0% for 2 turn(s), 4 attack(s). Attack 1.5X.
    Target: Self. Shield By 50.0% for 2 turn(s), 4 attack(s).
  • Cooldown: 2.
323a49677f3b5f44aa8902d4a4fd16a5preciseprioritytarget
Instant Decelerating PrecisionRegular
  • Priority.
  • Target: Self. Shield By 50.0% for 1 turn(s), 4 attack(s).
    Target: Fastest. Reduce Speed By 50.0% for 3 turn(s), 3 attack(s). Bypass Dodge. Attack 1X.
9b21e9454dcb8c54c99b4d05e8661018priority
Instant InvincibilityRegular
  • Priority.
  • Target: Self. Shield By 100.0% for 1 turn(s), 4 attack(s).
  • Delay: 1. Cooldown: 2.
6c657f88e285fe6418b0da1657fe8e1bpriority
Instant Invincibility TauntRegular
  • Priority.
  • Target: Self. Shield By 100.0% for this turn, 2 attack(s). Taunt for 1 turn(s).
  • Delay: 1. Cooldown: 2.
27840d15a9ce73e44b20bdacaa00fdc8prioritytarget
Instant RumbleRegular
  • Priority.
  • Target: Self. Shield By 50.0% for this turn, 4 attack(s). Increase Crit Chance By 20.0% for 2 turn(s), 2 attack(s). Increase Damage By 25.0% for 2 turn(s).
    Target: Fastest. Reduce Speed By 50.0% for 2 turn(s).
  • Cooldown: 3.
271465692cb510e4aa23113b2e6b3c58prioritytarget
Instant Shield ImpactRegular
  • Priority.
  • Target: Highest Damage. Attack 1.5X.
    Target: Self. Shield By 50.0% for 1 turn(s), 2 attack(s). Heal By 10.0%.
  • Cooldown: 1.
0404498c88eba114faf634ba680b5c5bprioritytarget
Instant Shielded Resilient StrikeRegular
  • Priority.
  • Target: Self. Cleanse Reduced Damage. Shield By 75.0% for 1 turn(s), 4 attack(s).
    Target: Fastest. Remove Dodge. Remove Cloak. Remove Increased Speed. Attack 1X. Impose Vulnerability By 50.0% for 2 turn(s), 1 attack(s).
336820b0c7f20df45a7517d2876fc947prioritytarget
Instant Shielded StrikeRegular
  • Priority.
  • Target: Highest Damage. Attack 1X.
    Target: Self. Shield By 50.0% for 1 turn(s), 2 attack(s). Heal By 10.0%.
r__cfdafe3572aeb3e4f900e03033f76da2_7692108e0c7c8184f95b4f6c0e005fe6precisepriorityon-revengetarget
Instant Stunning Revenge ImpactRegular
  • Priority.
  • Target: Highest Damage. Bypass Dodge. Attack 1.75X. 100.0% chance to Stun for 1 turn(s).
  • Cooldown: 1.
  • On Revenge:
  • Priority.
  • Target: All Opponents. Bypass Absorb. Bypass Dodge. Attack 1.75X. 100.0% chance to Stun for 1 turn(s).
    Target: Self. Shield By 100.0% for 1 turn(s), 2 attack(s).
  • Cooldown: 1.
3763d78cf79719d448a5bb578edf8608priority
Instant Taunting BulwarkRegular
  • Priority.
  • Target: Self. Increase Armor By 50.0% for 2 turn(s), 2 attack(s). Shield By 50.0% for 2 turn(s), 4 attack(s). Taunt for 2 turn(s).
  • Delay: 1. Cooldown: 2.
e3e96b759e717ba468ef121c174dc263priority
Instant Taunting FortressRegular
  • Priority.
  • Target: Self. Increase Armor By 50.0% for 2 turn(s), 2 attack(s). Shield By 50.0% for 2 turn(s), 2 attack(s). Taunt for 2 turn(s). Increase Damage By 34.0% for 3 turn(s), 3 attack(s).
  • Cooldown: 2.
2fcc0fa9932977143ab7cd465c14ee60prioritytarget
Maximum FerocityRegular
  • Priority.
  • Target: Self. Increase Damage By 75.0% for 2 turn(s), 4 attack(s). Shield By 50.0% for 2 turn(s), 2 attack(s).
    Target: Highest HP. Damage Over Time 40.0% of target's max HP for 2 turn(s).
    Target: Self. Cleanse Reduced Damage. Heal 1.5X.
  • Cooldown: 2.
75e4b54eb8420064f818c1412f9436bbprioritytarget
Parental EncouragementRegular
  • Priority.
  • Target: Self. Increase Damage By 25.0% for 2 turn(s), 4 attack(s). Increase Armor By 25.0% for 2 turn(s), 4 attack(s). Shield By 50.0% for 2 turn(s), 4 attack(s).
    Target: Most Positive Effects. Nullify All Positive Effects. Reduce Damage By 25.0% for 2 turn(s), 4 attack(s).
  • Cooldown: 2.
ca82d33b318249140903d3b7adde55d9prioritytarget
Protective AdvanceRegular
  • Priority.
  • Target: Fastest. Attack 1X.
    Target: Self. Shield By 50.0% for 1 turn(s), 2 attack(s). Increase Armor By 15.0% for 1 turn(s), 2 attack(s).
be41d3f381eb1ec48b92e8ec491046faprioritytarget
Protective DazeRegular
  • Priority.
  • Target: Self. Cleanse Reduced Damage. Heal 1.5X. Cleanse All Negative Effects. Shield By 50.0% for 2 turn(s), 2 attack(s). Increase Armor By 25.0% for 2 turn(s), 2 attack(s).
    Target: Most Positive Effects. Daze for 2 turn(s), 4 attack(s).
  • Cooldown: 2.
r__98bc81e37ff70fa488d474ad33139d02_b5670755a8010c24c84d465ffb586cefpriorityon-revengetarget
Revenge InstinctRegular
  • Priority.
  • Target: Highest Damage. Reduce Damage By 50.0% for 2 turn(s), 4 attack(s).
    Target: Self. Shield By 50.0% for 2 turn(s), 4 attack(s). Cleanse All Negative Effects.
    Target: Highest Damage. Attack 1.5X.
  • Cooldown: 2.
  • On Revenge:
  • Priority.
  • Target: Self. Increase Damage By 50.0% for 2 turn(s), 2 attack(s). Shield By 50.0% for 2 turn(s), 4 attack(s). Cleanse All Negative Effects.
    Target: All Opponents. Bypass Absorb. Attack 1.5X.
    Target: Self. Devour Heal By 60.0% for 3 turn(s).
  • Cooldown: 2.
7c7418d6adc2c5e489ef20fa52df7f38prioritytarget
Secure TauntRegular
  • Priority.
  • Target: Team. Shield By 50.0% for 2 turn(s), 2 attack(s).
    Target: Self. Increase Armor By 20.0% for 2 turn(s), 2 attack(s). Taunt for 1 turn(s).
  • Cooldown: 1.
656c9eb92c47a41488c68ae3cd3b4793priority
Shielded Evasive HuntRegular
  • Priority.
  • Target: Self. Increase Damage By 50.0% for 2 turn(s), 4 attack(s). Increase Speed By 25.0% for 2 turn(s), 4 attack(s). 100.0% chance to Dodge By 67.0% for 2 turn(s), 4 attack(s). Shield By 50.0% for 2 turn(s), 4 attack(s).
  • Cooldown: 2.
9dee09fd8fbaf3a4ebea0bd812c1f60epriority
Shielded Greater HealRegular
  • Priority.
  • Target: Self. Cleanse Reduced Damage. Heal 2X. Cleanse All Negative Effects. Shield By 50.0% for 2 turn(s), 2 attack(s).
  • Cooldown: 2.
6ee2d394bff89114d8fc61ea621957edprioritytarget
Shielded LockdownRegular
  • Priority.
  • Target: Self. Shield By 75.0% for 1 turn(s), 2 attack(s).
    Target: Random. Unable To Swap for 2 turn(s).
  • Cooldown: 2.
8fa1821a99a891943ae8de3753cf19caprioritytarget
Spiked ProtectionRegular
  • Priority.
  • Target: Self. Shield By 25.0% for 2 turn(s), 4 attack(s). Increase Armor By 25.0% for 2 turn(s), 4 attack(s).
    Target: Highest HP. Affliction By 25.0% for 2 turn(s), 4 attack(s). Damage Over Time 20.0% of target's max HP for 3 turn(s).
  • Cooldown: 2.
3bbd7fa6312b88a48946b9b451eaaca6prioritytarget
Taunting BellowRegular
  • Priority.
  • Target: Self. Shield By 50.0% for this turn, 4 attack(s). Taunt for 1 turn(s).
    Target: Fastest. Reduce Speed By 50.0% for 2 turn(s).
  • Cooldown: 2.
72e338ecfda03204d9c5194fdc30aa1epriority
Taunting DefenseRegular
  • Priority.
  • Target: Self. Shield By 50.0% for 2 turn(s), 4 attack(s). Taunt for 1 turn(s). Increase Armor By 50.0% for 2 turn(s), 4 attack(s).
  • Cooldown: 2.
53443a8055c831f468b6b69c4cbb9746prioritytarget
Taunting Heal BellowRegular
  • Priority.
  • Target: Self. Heal By 20.0%. Cleanse All Negative Effects. Shield By 50.0% for this turn, 4 attack(s). Taunt for 1 turn(s).
    Target: Fastest. Reduce Speed By 50.0% for 2 turn(s).
  • Cooldown: 2.