Incorrect Dodge Value With Stuck Landing
The Toolbox shows Stuck Landing as dodging 67% of damage taken, while the ingame version dodges 100% of damage taken.


ᴀᴘᴏᴘʜᴇɴɪᴀJun 2, 2022How about in-battle behaviors? It's 67% because it's 67 in APK code.
ᴀᴘᴏᴘʜᴇɴɪᴀJun 2, 2022marked this post asUnder Review Reply to:ᴀᴘᴏᴘʜᴇɴɪᴀHow about in-battle behaviors? It's 67% because it's 67 in APK code.
VaporJun 2, 2022Apophenia Alt: I unfortunately can't test it ingame at the moment as my Preondactylus is currently in a sanctuary, but I do recall taking zero damage upon swapping in using Stuck Landing against a foe that hadn't had their damage lowered prior whilst in a tournament battle. If you need proof shown, someone else can do it or I can test it tomorrow (in 15 hrs) when my Preondactylus is available.
VaporJun 3, 2022Can confirm, Preondactylus does dodge 100% of damage taken ingame.

Reply to:VaporCan confirm, Preondactylus does dodge 100% of damage taken ingame.
ᴀᴘᴏᴘʜᴇɴɪᴀJun 3, 2022VaporVenator: thanks a lot for testing. I'll fix it soon.
ᴀᴘᴏᴘʜᴇɴɪᴀJun 3, 2022marked this post asIn Progress
ᴀᴘᴏᴘʜᴇɴɪᴀJun 3, 2022marked this post asComplete

